![]() After doing all you can at the gate, make sure you follow the ledge along the right side of the gate to get an extra glimpse of things to come. There’s a few extra guards to take out and a document that serves as the credits.ģ. Its just going to have to be done. In the basement of the lighthouse, you can find a switch hidden on a bookshelf to approach the city gates. Dillon: Im still really bad at that.Sometimes it would be simply 'I cant look at this project anymore. After interacting with the mirror, you can glimpse the meme “ugly table” on your right in storage.Ģ. If you were to no-clip (press ~ and type “noclip” to toggle) past that door however, it seems like the developer knew you would want to try this.ġ. Sadly, as of the first release, this is unfinished. When you approach the pub and happen upon two guards looking scared at the door, you’ll hear rumors of a terrible monster inside. ![]() Okay, it’s not *exactly* an easter egg, but if you press “~” at the very start to open the dev console and type either “noclip” or “ghost”, you can catch a glimpse of our strange friend in the light. It should come in handy after all those “dogs.” There’s also some bonus slugs down here if you got the secret gun and want to bonk out some lights going forward.Īt the start of the level, some progamer++ box-stacking can get you onto the roof outside, where a crawlspace up above will take you to a body with a (currently unusable) gem stone. In the waters behind the giant lift you can find a spare syringe. Trapped in a dark, Victorian city consumed by an ancient curse, you must plan. You can’t see well and move slow, but glowing clusters of fungi mark secret little stash spots where you’ll find some extra resources. Gloomwood - Guerrilla Collective Trailer. While the waters near your starting point seem like an insta-death place to chuck bodies, you can actually swim and explore all of it. The code to this safe is inside the lighthouse (the end of the current release of the game), but for those who’d like to know, the code is If you walk to the back of the fishery, there is a safe in a cave that you can swim to. You will need to talk with a trainer to start. ![]() For those who enjoy a challenge, the tree on the hills behind the fishery can also be mantled allowing you to hop through a window. Fishing is a profession for harvesting seafood, crafting food, and earning faction notoriety. You will be rewarded some health items for your exploration. Finding and Opening All Safes In Gloomwood. Croups Fishery is a fishing village - the first location from the game Gloomwood. ![]() However, a single barrel can be stacked near the door and stood on to sneak through the hole above the door. The watchtower guy is mentioned by the guards, but if exists in the current build (early access 1), it has yet to be found. Players have multiple options for reaching the Accounting Office, either breaking into the boarded-up elevator. One safe in the Croup's Fishery level of Gloomwood can be found in the Accounting Office of the Factory Floor directly in the Fishery, while the other sits in a cave next to the building. ![]() The trick to find the code? Turn off the light. Finding and Opening All Safes In Gloomwood. The office safe is one of the first mysteries you’ll stumble upon. ![]()
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